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Thread: [LUPO SOLITARIO] Libro XVIII: Dawn of the Dragons

  1. #1
    Ensign Jesper's Avatar
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    Default [LUPO SOLITARIO] Libro XVIII: Dawn of the Dragons

    LIBRO 18, SERIE GRAND MASTER: DAWN OF THE DRAGONS


    L'alba dei Draghi Down è cominciata!

    Quote Originally Posted by Blurb
    You are Lone Wolf—Kai Grand Master of Sommerlund. During your long voyage home from a successful quest you discover the Dark God Naar is poised to unleash a horde of fire-breathing dragons upon the Kai Monastery. Will his agents assassinate you en route? Or will you manage to arrive at your monastery in time to take command of the New Order of young Kai warriors in what could be their first and final battle against Naar’s champions of evil?
    Abbiamo fatto il culo a Tagazin e al Deathlord of Ixia...ma mentre eravamo in trasferta ci hanno invaso casa!

    ************************************************** ************

    THE STORY SO FAR...
    Spoiler

    TL;DR: mentre stavamo sderenando vari cattivoni, il malvagio dio Naar ha pensato bene di andare a distruggere il monastero Kai, visto che l'ultima volta ha funzionato così bene...sulla via del ritorno siamo passati da Lencia, dove ci hanno appioppato Non-Banedon come compagno! E ora è una corsa contro il tempo!

    ************************************************** ************

    Ciò detto...Discipline Grand Master! In spoiler la lista completa: ne possiamo, come al solito, scegliere 1 nuova. Questo ci da anche un bonus di +1 CS e +2 EP indipendentemente dalla disciplina scelta!

    Spoiler


    E ora...Upgrade Time! (in spoiler, quelli precedenti)
    Spoiler


    Grand Thane

    If you are a Kai Grand Master who has reached the rank of Grand Thane (9 Disciplines), you will now benefit from improvements to the following Grand Master Disciplines:

    Deliverance
    Grand Thanes with this Discipline are able to call upon the God Kai for divine assistance should a situation warrant it. Kai cannot intervene to save a Grand Thane from physical danger, but he can give signs which may help a Grand Thane choose the best course of action. A Grand Thane can call upon the God Kai for assistance no more than once every month. The frequency of divine audiences will increase as a Grand Master rises in rank.

    Assimilance
    Grand Thanes who possess this skill are able to protect themselves from detection by creatures using infravision (the ability to see the heat radiating from a person or thing), or ultravision (the ability to detect objects or movement in the ultraviolet spectrum of light).

    Kai-surge
    Grand Thanes with this skill are able to focus their mind-power upon inanimate breakable objects, e.g. bottles, windows, all ceramics, urns, jugs, etc., and cause them to explode violently. Any person or creature in close proximity to such an explosion risks injury from flying shrapnel.

    Grand Nexus
    Grand Thanes who possess mastery of this Discipline can pass freely through Shadow Gates. These phenomena are special portals which enable one to access other dimensions and planes of existence outside of Magnamund. Kai Grand Thanes are able to detect the location of Shadow Gates and pass through them without suffering any physical ill effects. The range of detection increases as a Kai Grand Master rises in rank.

    Telegnosis
    Grand Thanes who possess this Discipline are able to detect the exact location of precious gems, and valuable metals such as gold, platinum, and silver. These minerals and metals may occur naturally in the ground or they could be part of a hidden treasure hoard. The range of this ability is limited at first, but increases steadily as a Kai Grand Master rises in rank.

    Magi-Magic
    Grand Masters who have reached the rank of Grand Thane are able to use the following Old Kingdom Battle-spells:

    Power Glyph—By inscribing this ancient glyph (a secret magical symbol) upon a door, an archway, or even upon the lid of a closed box, a Kai Grand Thane is able to protect items or portals from being opened. Any creature attempting to open a portal protected in such a way will release the power of the glyph and suffer its deadly effects.
    Hold Enemy—Using this spell, Kai Grand Thanes are able to immobilize a single hostile creature anywhere within twenty feet of themselves. The duration of the spell is dependent upon the size and strength of the targeted creature. The range and duration of effect of this spell increase as a Grand Master rises in rank.
    A voi la scelta!

    PS: per quanto riguarda il power up di Deliverance, siccome Joe non si ricorderà mai di farcelo usare (ma ha grandi potenzialità), è houserulato così: 1 volta per book possiamo invocare l'aiuto di Kai prima di una scelta o in altri momenti appropriati. L'aiuto arriverà sotto forma criptica
    Last edited by Jesper; 7th June 2013 at 10:31.
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  2. #2
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Weapon Mastery! L'arco di Dio deve tornare affidabile e il punto di attacco extra fà cmq comodo (senza contare il danno extra quando non usiamo al SpadadiDDIO)
    spamm is life.

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    Il problema dell'acrodiddioh comunque non sta tanto nel roll,quanto nella stronzaggine di Dever che ci fa missare come e quando gli tira il culo. Visto che non abbiamo motivo di nascondere la summerswerd forse conviene prendere Grand Nexus,che ha anche un upgrade niente male
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  4. #4
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    io sarei per weaponmastery, ultimamente (culo con i dadi a parte) abbiamo un pò sofferto nei combattimenti.

    Bello l'upgrade di telegnosis, mandiamo a cagare il monastero kay e dedidichiamoci piuttosto a diventare ricchihhhhhhhh
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

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    Bortas's Avatar
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    Io sarei per Assimilance per fare il Ninja diddio...
    LA VERITA' E' LA FUORI! MA ANCHE NO...
    Spoiler

    Spoiler


  6. #6
    Lieutenant Commander Defender's Avatar
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    Quote Originally Posted by Lupoazzurro View Post
    Bello l'upgrade di telegnosis, mandiamo a cagare il monastero kay e dedidichiamoci piuttosto a diventare ricchihhhhhhhh


    Propongo Grand Nexus. Voglio usare gli Shadow Gate come fossero porte girevoli!

  7. #7
    Lieutenant Tibù's Avatar
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    weapon mastery
    mandale83 on PSN
    Spoiler


  8. #8
    Warrant Officer Kaluisurrr's Avatar
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    assimilance

  9. #9
    Ensign Jesper's Avatar
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    Ok, la nostra prossima disciplina è Weaponmastery!

    Qualche parola di saggezza da Joe...

    Quote Originally Posted by Grand Master’s Wisdom
    In order to find the quickest route from Vadera to your Kai Monastery you may well have to pass through several wild and dangerous regions of Magnamund. Be wary and on your guard at all times, for the agents of the Dark God Naar are abroad and they will do everything in their power to thwart your safe return.

    Some of the things that you will find or encounter during your mission will be of use to you in this and future Lone Wolf books, while others may be red herrings of no real value at all. If you discover items, be selective in what you choose to keep.

    Pick your Grand Master Disciplines with care for a wise choice will enable any player to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Successful completion of previous Lone Wolf adventures, although an advantage, is not essential for the completion of this Grand Master adventure.

    May the light of the Gods Kai and Ishir make swift your return to your endangered homeland.

    For Sommerlund and the Kai!
    Per l'equip facciamo il solito (Laumpspur, frecce e meals)...E si parte!

    Quote Originally Posted by 1.
    You set sail from Vadera harbour on a bitterly cold, grey, late winter’s day. The masts of your host ship, the Lencian clipper Saxin, have been rigged with every available square inch of canvas to catch the prevailing winds that will, with luck, propel you quickly to Talestria—the first stage of your long journey home. The clipper is a sleek and impressive craft and its departure does not go unnoticed, yet of all the many Lencians who have turned out to watch and wave it farewell, only King Sarnac and his closest advisors know the true purpose of its voyage.

    Once the Saxin is beyond the sheltering walls of Vadera harbour, its captain charts an easterly course along the Tentarias—the chain of seas and landlocked lakes which separate the two continents of Magnamund. You and your companion, Lord Ardan, settle into the ship’s easy routine and, with few on-board duties to perform, you endeavour to pass the long hours constructively. With the aid of a map which he gives to you, Ardan briefs you on the route you should travel if you are to reach Sommerlund as swiftly as possible. You spend your time discussing the details of the route and pondering the new Evil which now threatens your homeland and the Kai.

    Every night, as you lie awake on your bunk staring at the tarred beams of your cabin, you wish away the miles that separate you from your beloved homeland. You want, most of all, to be with your young Kai acolytes in this dark hour, but fate has seen fit to place a great distance between you. Fearful of what you may find if you arrive home too late, every night you offer up prayers to the Gods Ishir and Kai to help speed your return to Sommerlund.

    Turn to 175.
    Quote Originally Posted by 175.
    Ten days after leaving Vadera, the Saxin drops anchor in Varnos Harbour in Garthen—the crown capital of Talestria. The sleek and elegant lines of the Lencian craft contrast starkly with the drab, functional hulls of the merchant ships and dhows which crowd this city-port’s jetties and wharves. Lencian craft are a rare sight in Garthen, and the Saxin is the rarest of Lencian craft; it is no wonder that its arrival stirs a frenzy of interest and speculation among the citizens of this capital.

    Word of your arrival travels quickly to the Royal Citadel and a troop of Queen Evaine’s Court Cavalry are dispatched to the harbour. They are led by a stern-faced man who wears the uniform and gold insignia of the Lord Constable, the highest military rank in the Talestrian army. He brings his column of regal horsemen to a halt at the quayside; then he dismounts and strides forward to welcome you in person as you disembark from the ship.

    If you have ever visited Garthen or Torgar in a previous Lone Wolf adventure, turn to 292.

    If you have not, turn to 48.
    Non ricordo se siamo stati a Garthen, ma senz'altro siamo stati a Torgar!

    Quote Originally Posted by 292.
    The smooth dark hair and noble countenance of the Lord Constable are oddly familiar, reminding you of someone whose name momentarily you cannot recall.

    ‘Welcome, my Lord,’ he says, with a respectful salute. ‘I am Nathor, Lord Constable of the Royal Citadel. My troop would be honoured to escort you to an audience with Queen Evaine.’

    ‘Pray tell me, Lord Constable,’ you reply, ‘have we not met before?’

    ‘No, sire. I venture you must be thinking of my late brother—Adamas. He held the office of Lord Constable afore me. I understand that you and he once fought together in the war ’gainst the Darklords. He spoke most highly of your courage. Sadly, though, he is no longer with us. He died valiantly during the great siege of Torgar.’

    Turn to 238.
    Nooooo l'Ammiraglio! La Death Aura stava lavorando a qualcosa fuori schermo, evidentemente...

    Quote Originally Posted by 238.
    You accept Lord Constable Nathor’s offer of an escort to Queen Evaine’s citadel and call to Lord Ardan, who has been watching from the deck of the Saxin, to come and join you. As Ardan disembarks, Nathor gives a signal to his men who are busy keeping an inquisitive crowd of citizens at bay. Hurriedly they clear a gap in the pressing wall of curious, wide-eyed Garthenians, and moments later the horse-drawn coach comes trundling through towards the quay.

    Once you and Ardan are safely aboard, Lord Constable Nathor shouts a terse command to the driver and the coach speeds away from the harbour, escorted by the troop of Court Cavalry. A swervingly swift journey through Garthen’s steeply narrow streets ends when the coachman reins in his horses in the courtyard of the Royal Citadel. Everywhere you look you see soldiers of the Royal Household in uniforms bedecked with glittering braid. A fanfare of trumpets announces your arrival and, with minimal delay, Nathor escorts you personally to the State Hall where Queen Evaine of Talestria, seated upon a throne and surrounded by a dozen of her court advisors, is waiting patiently for you to appear.

    ‘Welcome, Grand Master,’ she says, graciously. ‘We have been expecting you. King Sarnac sent word of your arrival by message-hawk and we have made arrangements to help speed your passage homewards.’

    Respectfully you bow to the queen and voice your thanks for the cooperation she has seen fit to offer you.

    ‘Not at all, Grand Master, for Talestria is in your debt. Were it not for you, our land would be in the thrall of the Darklords.’

    With this, Queen Evaine dismisses her advisors and motions for you, Ardan, and Lord Constable Nathor to approach to the foot of her throne.

    ‘I understand the urgency of your journey, Grand Master,’ she says, her voice hushed as if she fears being overheard, ‘but I must caution you to be on guard. The Dark God Naar’s agents are abroad with plans to thwart your homecoming. I have received word from my garrisons in the north that Zlanbeast and Kraan riders have been sighted in the night skies. They venture forth from the ruins of the Darklord cities of Nadgazad and Cragmantle, sent by the express command of Naar himself. They know now that you triumphed in Ixia and they are watching expectantly for your coming.’

    ‘I thank you for this information, your Majesty, but I am sure that I can avoid these night-riders,’ you reply confidently.

    ‘I have no doubt of this, Grand Master,’ she says, ‘but they are not the only agents in Naar’s employ. Word of your coming has spread like wildfire throughout the shadowy underworld of thieves and assassins. Great rewards of gold and dark magic have been offered for your death.’

    ‘With respect, your majesty,’ you reply, tactfully masking your scepticism, ‘how do you know this to be true?’

    ‘Grand Master, it is true. I have heard it from the very lips of an assassin who was plotting your murder, here, in the heart of my capital. He was captured while attempting to recruit others and he is being held prisoner in the dungeons of this citadel. Perhaps you would welcome the chance to question this man yourself?’

    If you wish to accept Queen Evaine’s offer and question your would-be assassin, turn to 132.

    If you choose not to question the prisoner, turn to 111.
    Ok, ci diamo al Mister Blue che è in noi? O no ?

    PS: ecco la mappa!




    ************************************************** ***********************
    Lupo Solitario, Grand Thane

    CS: 45 (+8 Sommerswerd, +2 Silver Helm, +5 Weaponmastery, +5 Circoli Magnakai, +2 Silver Bracers, +3 Kagonite Chainmail, +5 Levelup)
    --> 49 (con +4 Mindblast)
    --> 53 (con +8 Kai-Surge)

    EP: 48/48 (+1 Kagonite Chainmail, +11 Circoli Magnakai, +1 Silver Bracers, +10 Levelup)

    Discipline Grand Master
    - Grand Huntmastery
    - Grand Pathmanship
    - Kai-Alchemy
    - Kai-Surge
    - Kai-Screen
    - Magi-Magic
    - Telegnosis
    - Deliverance
    - Weaponmastery

    Weapons (2): Dagger, Broadsword

    Backpack (8): Rope, Signet Ring, Ruby Ring, Meal, Iron Key, Stone Bowl, Onyx Key, Laumpspur (Cura 4 EP), Meal

    Special Items (12): Sommerswerd!, Silver Bow of Duadon, Silver Helm (+2 CS), Silver Bracers (+ 2CS, +1 EP), Quiver (6), Kagonite Vest (+3 CS +1 EP), Statuette of Zagarna, Green Key, Silver Rod, Jadin Amulet (+1 ai Roll per evitare proiettili normali), Black Amulet
    [Non occupano spazio]: Korlinium Scabbard, Map of Mogaruith, Wolfskin Cloack, Platinum Amulet

    Money (50): 39 Corone, 60 Kika (10=1C), 20 Lune (4=1C)


    MORTOMETRO: XIII
    - Istakillato dall'esca+party hiddato (Libro I)
    - Caduto in una trappola da caccia Giak (Libro I)
    - Inchiappato nel sonno da un agente dei Darklords (Libro II)
    - Fatto Bunjee Jumping senza l'elastico insieme ad un Helghast (Libro II)
    - Vittime di una Cantina (Libro IV)
    - Tentacle-raped (Libro VII)
    - Sparati da un Nano storpio (Libro VIII)
    - 1v1 con lo Zakhan Kimah (Libro IX)
    - 1v100 con il Baron Shinzar (Libro X)
    - Caduti durante la scalata ad Haagadar (Libro XI)
    - 1v1 con Vonotar all'ultimissimo sangue (Libro XI)
    - Sparati da un vecchio storpio (Libro XV)
    - Presi per sfinimento dai servi del Deathlord di Ixia (Libro XVI)
    ************************************************** ******
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  10. #10
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Ovviamente investighiamo
    spamm is life.

  11. #11
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    132, scambiamo due paroline con questo simpaticone
    http--www.wayne2k1.com-signaturepics-sigpic4356_3.gif

  12. #12
    Lieutenant Commander Defender's Avatar
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    andiam, andiam, andiamo a interrogar!

  13. #13
    Sturm's Avatar
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    Interroghiamo abbestia!
    “Perché io?”
    “Perché eri un cacciatore senza denti. Sei stato scelto per la tua rabbia, sei stato scelto per tutte le ferite che avevi subito, scelto per tutte le volte che eri stato colpito, picchiato e umiliato davanti agli altri. Scelto per la rabbia che eri costretto a tenerti dentro,per le parole che non potevi pronunciare. Scelto per la furia cieca che avvolgeva il tuo cuore come una morsa dopo ogni pugno e ogni calcio che ti veniva inferto,dopo ogni sasso che ti veniva lanciato. E per la rabbia più grande di tutte,quella che riservavi a te stesso,perché eri incapace di reagire,dato che loro erano sempre di più, e sempre più grandi, e sempre più forti. Ma se le cose cambiassero? C’è forse miglior cacciatore di chi un tempo era la preda? Qualcuno che sarebbe spinto a difendersi dalle forze oscure mandate dal mondo,che non si fermerebbe mai neppure se fossero tante, e molto più grandi e potenti di lui. Perché essendo stato un tempo preda non permetterebbe mai a se stesso di ridivenirlo. Non si arrenderebbe mai. Morirebbe piuttosto che sottomettersi. Perché tu? Perché fra tutti quelli che erano presenti quel giorno,c’era un solo cacciatore. E come ti dice la tua adorata scienza…i simili si attraggono,la presenza dell’osservatore influenza l’osservato,ed è matematico che non esistano casi e coincidenze. C’è solo…cortesia professionale.”

    Quote Originally Posted by Wolfo in ts
    Sono un materialista del culo

    Spoiler


  14. #14
    Ensign Jesper's Avatar
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    Quote Originally Posted by 132.
    Queen Evaine commands the Lord Constable to take you to the citadel dungeons which are located several levels below the State Hall. Here, shackled to the dank stone wall of a rat-infested cell, is the man who was caught in a Garthen tavern plotting your murder. Limp and unconscious, he hangs by his wrists in chains, his emaciated body showing all too clearly the signs of recent tortures. A pot-bellied gaoler scoops a bucket of foul water from a trough by the cell door and revives the prisoner by pouring it unceremoniously over his head. Coughing and spluttering, the wretch stirs to consciousness. He raises his face and you sense that he recognizes immediately who you are; his eyes blaze with an undisguised hatred.

    ‘He’s a tough un,’ growls the gaoler. ‘I’ve used all o’ me skills on ’im but ’e won’t say who ’is paymaster be.’

    The fat gaoler reaches for a pair of long-handled pincers which are protruding from a brazier of hot coals.

    ‘Perhaps you’ll be wanting to interrogate ’im yourself, sire?’ he says, offering you the pincers. Wisps of smoke curl from their sharpened tips which are red and glowing.

    ‘Aye, gaoler, there are questions I’d like this man to answer. But I’ll not be needing those,’ you reply, declining the use of the cruel pincers. ‘I prefer to rely on my own methods of interrogation.’

    If you possess Kai-alchemy, turn to 79.

    If you possess Kai-surge, turn to 254.

    If you possess neither of these Grand Master Disciplines or choose not to use them, turn instead to 95.
    Ok, usiamo Mind Charm, gli friggiamo la testa con Kai Surge o usiamo metodi convenzionali?
    Let's Play: la serie di Lupo Solitario, di Joe Dever

    Let's Play: Highway Warrior, di Joe Dever

  15. #15
    Master Chief Petty Officer Rise-the-Sky's Avatar
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    Charmiamolo con il nostro carisma da razza superiore!
    spamm is life.

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